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"The Art of Strategy," a section for reports.

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#150
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barma-21
I confirm Alex's report - everything was fine with me - the logic with the Path of Light and all the Fireballs was more than 1k - a ring with 20 initiative - but the lack of defense decided everything - they couldn't withstand my attacks(( I don't understand how Alex avoided losses without machines and light, and how he gained so many levels without logic and without golems. I don't understand.
In the first one, on super-strong difficulty, I didn't venture into it until the end of the first week or the beginning of the second. On one of the adjacent maps, I found an Ice Golem in a shrine, and I was given an Ice Amulet at the start. There were losses - but mostly harpies and occasionally gremlins. Then, closer to the 4th week, I found regeneration, and a couple of days later, I reached level 20 and rushed home through the portal, aiming for expert-level dark magic, but I only had vampirism at level 5, and there was no dark magic at all at level 4. In the second month, in one of the first magic treasure chests, I got the Subjugate skill. Before that, I was already fighting serious monsters - I somehow managed to take the hits from two upgraded Rakshasas that I bought in the mercenary camp. My own 6 Rakshasas were not yet upgraded... but then, with Subjugate, it became easier - but not simpler, as I never used it... especially the battles against a horde of undead were stressful... 200 Vampire Princes + support were taking down Rakshasas in the first round, thanks to luck and early moves by the mages and gremlins, I managed to reduce them to 140, but they killed only one and a half or two Rakshasas, after which I cast regeneration for one turn and waited or attacked, hoping the regeneration would work a couple of times... and it's strange - but there were many such battles, and I often got lucky that the mages and gremlins had good morale and luck and managed to kill units - and sometimes not, and for example, 50 or 100 vampires, having access to both gremlins and mages, somehow beat the Rakshasas - which was easier to restore and harder to lose... that's the paradox. ... in the final, on the last turn, I visited the library, gained a level, and took the Tree of Knowledge, i.e., I went from level 26 to 28 and teleported to the castle, having received Berserk a turn or two before that. Also, in the mercenary camp, I was given Rakshasas again, but I didn't have time to bring them, and my 24 against your 18 looked very good, especially because of the miniatures with 78% magic resistance, 27% initiative, and +2 speed, they hit hard in the first round, and there was hope for victory - which I managed to realize... by trampling on your corpses, and in general, looking at the replay of the final, it is clear that my units moved at a more suitable moment and boosted the morale of more important stacks, even though I had less morale than you. It's not a fact that I would win so easily or win at all if I replayed it.