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#24
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Alliance of Nate A'Roni
Diverse worlds united around the Iotas. An ancient and wise race that preserves the secrets of technomancy is happy to help all kindred spirits and guide them on the right path.
Faction Bonuses (min 1)
+5 Attack
+5 Defense
+5 Spell Power
+2 skill points, not counting those spent
Iota (30/45/40/60/65/60)
A nation of Nate A'Roni shrouded in an aura of mystery, which discovered technomancy long ago.
Required SkillsRacial Skills
Technomage
Willpower
+50 Will.
Authority (recharge 24 hours)
One-time 100% persuasion chance.
Forbidden Skills
Origin Bonus (max 1)
Alliance of Tenali Rill Menoti
+10 Attack
Great Dominion of Iratiashi
+10 Defense
Enclave of Eleta-mari
Shadow Uprising (9 Will/turn): Stasis 25% + Steal 3 Gold, Will check each turn.
Learned One (50/30/75/75/50/20)
Seekers of diverse knowledge built by the vanished race from the planet Krinu.
Required SkillsRacial Skills
Mechanism
Chrome Plating
25% chance to reflect 33% of any damage.
Super-Fast Processor
25% chance to perform 2 actions per turn.
Forbidden Skills
Fantrai (♂ 85/40/80/25/50/20 ♀ 30/60/40/65/55/50)
Mighty warriors and brave commanders from the harsh Konn.
Required SkillsRacial Skills
Enduring
+40 Health.
Thick Skin
+0.1 Armor, +10 Defense.
♂Berserk (recharge 6)
x3 Attack, x0.5 Leadership for 3 turns.
♀Commander
+10 damage to the active group.
Forbidden Skills
Hive (40/60/60/60/60/20)
One in many and multiple in one – the collective mind of a legion of bacteria from Li Sioli.
Required SkillsRacial Skills
Mechanism
Antigravity
The character can fly, receives x2 movement speed in battle, and is immune to melee attacks.
Supermind
Immune to hypnosis and illusions, but not deception.
Forbidden Skills
Paaepai (30/75/30/40/55/70)
Inhabitants of Etpia are the most peaceful creatures in the galaxy; their history knows no wars.
Required SkillsRacial Skills
Invertebrate
The character can penetrate gaps up to 1 cm, but cannot carry inventory larger than the gap.
Disarming Kindness (recharge 10)
Shock 100% for 1 turn; enemy does not attack the character for 3 turns after that.
Pacifism
x1.5 chance of success for all actions not related to dealing direct damage and creating weapons.
Forbidden Skills
Housh-au (40/45/55/50/50/60)
Oltu is a world where capitalism has triumphed, where anything and anyone can be bought and sold.
Required SkillsRacial Skills
Trader
Slave Owner
A slave of the same race; skill points are x0.5, and there is no required skill.
Business Acumen
x2 chance to deceive, 1% chance to get a purchase for free.
Forbidden Skills
А, вот почему.

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