Gomunguls(Red,Tower,Solmyr,Solmyr)def Kash(Blue,Castle,Valeska,Monere)2SM4d(3),1.4.1
In order, but briefly
First game.
Everything was great - 32 archers, Mone in the tavern, a Rampart secondary, 4 crypts on two respawns, the exits to the surface via roadless terrain were revealed far away and I didn't scout through the lot. Gold was even for the horses in the citadel with the buyback, I take a risk and also put elves in the citadel, just barely enough for the tree. The level 1 Griffin Conservatory at Castle was left for day 121.
But this dumb noob tries to attack on day 116 with +4 attack on the lot using goatmen - complete loss (the lot turned out to have 48 units).
The chain was broken and I couldn't recover immediately.
Day 121 Mone with 2 horses hits the grand elites near the arena and the treasure chest - loses a horse, but takes the Griffin Conservatory with minimal forces and runs to the secondary zone via roadless terrain, Valka slips through to the secondary - Rampart again.
There I get lucky - level 2 Griffin Conservatory, upgrade structures, an external dwelling of elves, an exit to the treasure zone. A small skirmish with shooters, we devour the secondary, tight on gold, but in the treasure zone Mone catches level 5 of magic for 90 medusae, experience, 20 Wyverns, and finds a Dragon Utopia, 3-5 black dragons, can't take it on the third, we aim for day 141.
Then I broke the chain again, wiped in the Rampart for mana, Solmyr arrives through the secondary and takes the empty Castle on day 136.
Day 137 I fly via the well and, having come to my senses, attack.
An amazing fight, down to millimeters. They cast berserk, lightning, and chain lightning on me. Genies cast mirror image on the nagas and mages, but I take a risk and blow them up... but Mone at level 19 couldn't do anything against Solmyr at level 14. I retreat with 2 Wyverns from a pair of genies and mages.
Day 141 I attack in the field with 28 elves and chaff, hoping that the red player won't have enough mana for chain lightning (the Mage Guild wasn't in the castle), but he has enough and gg.
Thanks for the game, I enjoyed it.
PS It's good to be a mage - but very random. Had I gotten a red orb or a cape - it would have been a one-sided stomp with these parameters and army :) I regret not taking the berserk artifact - I didn't have the tempo.
Added after 1 hour 39 minutes
I've cooled down, now on the subject.
Personally, Solmyr's cheating as a GG for Tower has not been proven to me. I lost the final only due to stupidity - there was an elementary move in the first round - haste on the Wyvern and a clinch... Why I got tempted to throw around potions - I don't know. I set myself up.
Another thing is that the game left me with questions, which I even like. In general, if there have already been similar proposals, I'll join in:
It wouldn't be a bad idea to allow using Solmyr without restrictions when playing for Tower. Tower won't become imbalanced from this, but it will be boosted a little, that's for sure.