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Friends, I'm not writing as an organizer, but simply as a fan, and I'm probably wrong in many ways.
To the question of who is better – TE or SoD – I will unequivocally answer that TE is better.
To the question of what would happen if TE replaced SoD, I will also answer: in my opinion, it would be a wasteland. No forums, no players, almost nothing at all.
They would be stuck somewhere between the "four" and "two" player modes (no offense).
Why? Because SoD is imperfect. Just as the person who is trying to outsmart a robot in logical thinking is imperfect. They perfected TE, they showed who plays Heroes the best – so what next? Is it a perfect game for perfect people? Compare the original and current versions of Bay. At some point, a person will realize that there is simply nowhere to strive for.
But in SoD, you get a morale boost at the most crucial moment in battle, and you're happy.
You resist an enemy gnome at the most inappropriate moment, when you're counting every hit, every point of mana – you get angry. You catch cheaters, you curse the game, even though you can't live without it. You grumble that if it weren't for (and then a whole list of the game's shortcomings), I would beat everyone...
And many of the TE players remained precisely because SoD exists – you can criticize it and learn from it.
So, SoD is always the foundation of the Heroes community; as long as we don't kill it, we will live in this world, where we can always return, gain strength, and move on.
TE is a search, and we also need it; it's the implementation of new ideas, concepts, and experiments.
TE-Lite is criticized by both sides, but for now, it's the compromise that can satisfy everyone at the current stage.
With respect.