So, what the hell is the reason for freezing them because their ancestors are dying? :smile22:
For example, I am categorically against Armorer reducing damage by 20%, against the 5% increase for vampires and basilisks. I'm against monster specialists giving a bonus to health. I'm against many other things. But I'm also in favor of many new features.
Someone will say that it should be optional. Is that a good thing? On the contrary, it only leads to unnecessary arguments and squabbles. Some want it with experience, others without, some with morality and a stack... and so on... What's the point? :confused:
but sooner or later, the main mass of players will switch to TE
the stronger the player, the more tolerant he is to TE, so let the desire to improve his skill serve as an incentive!..... :smile15: