The hero window moved along with the mouse in any direction. I had to close the window and re-enter the game. After logging in again, the bug disappeared, but so did the tutorial. I had to learn all the basics of hero life manually.
Yes... This happens; sometimes, the windows don't load in time during the tutorial, which causes a cumulative bug. We will address this.
The task says you need to start a battle! But how do you start it!? It's written in a way that completely misled me. People in the chat also couldn't explain how to start a battle! Couldn't you just write: leave the Castle, click the corresponding button, and engage in battle with the desired object (monster)?
This is explained in the tutorial, but due to the bug, you didn't reach that point. :(
As a result, after I managed to intuitively get out, everything froze; the lag was terrible... IMO, it immediately kills the desire to continue playing. And that's despite the fact that my computer isn't weak, and my internet speed is 2 Mbps.
The first map load is always slow. Afterwards, the loading will be much faster. By the way, the server now is not the one that will be used after the closed beta. The server will be much more powerful.
Well, okay, let's move on. While waiting, I managed to complete one battle automatically, hooray! But after I entered the Castle and clicked on the exchange with heroes (troops), I couldn't find my second hero, even though he won the battle!? Where is he!?
Either he was dismissed, or he's on a mission, or (most likely) he's in the mine. The thing is that after capturing a mine, the hero remains there (to defend it); he can be recalled.
If he's not there, please write to me by email.
Thank you for being with us during the beta.