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"The Art of Strategy," a section for reports.

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#121
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sir_moz
Alex_R (red, Humans, Rutger) lost to moz (blue, Orcs, Arghat) 2-1-2
Rutger got caught in the desert zone, apparently he didn't see me...
Thanks for the game.
Yes, that happened.
I barely played Humans, so even though I got lucky with the Grand General, it was hard to level up. I managed to get a Dark creature on level 3 and leveled it up to expert by the end of the first week, but what's the point if the building is blocked for two weeks, and I couldn't get any machines... In short, I lost my entire army in the first week due to a lack of defense and experience playing as Haven. In the second week, I fought well and had decent defense, but my troops also dwindled to nothing. As a result, I started the third week with high-level stacks and, to avoid wasting time, I took 25 Incas, 1 Paladin, and some smaller units and went to earn a lot of money for training... I gathered some money, trained a bit, and finally decided to level up and get strong artifacts. I even planned a route to the Grand General so that I wouldn't lose sight of him for 2-3 days from the capital. YEAH, RIGHT ((( I ended up running into Arghat with a "fully loaded" army, and even if I had 50+ upgraded Incas, 12-15 Paladins, and 5 Angels, I still wouldn't have had a chance. Weak stats and weak artifacts. 20+ Isabel's Knights couldn't even kill one Cyclops...
I had a Berserker and a lot of mass Dark spells, but it remained untapped potential, especially since my opponent had fully upgraded anti-magic. Also, "native lands" couldn't manifest in the desert, which would have made it more interesting:
A head-to-head fight with equal stats and a slight advantage in attack stacks + Berserker could have decided the outcome, but that's it... Arghat

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