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Good luck to the new magazine!
But...
The articles about developing the Stronghold and "Inferno vs. Fortress" are frankly weak. No one plays like that anymore. Going into economy on the first and second (!) weeks is useless, both in random and fixed maps. It's surprising to see such a negative attitude towards "weak" units: gnolls and lizards.
A review of templates would be interesting, but it's not very detailed. There's no description of the game's features.
Overall, the first attempt was a failure.
Sorry for being so blunt.