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"The Art of Strategy"

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#91
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We've strayed a bit from the topic, but what can be done to prevent players from looking at maps in the editors is already a matter for consideration.
As for banning things that can't be verified, is it worth it? I think it's better to avoid this approach, as it seems completely pointless. Here's an example: I've encountered this many times – an opponent's hero runs into a zone (treasure area) that I've partially cleared. I wouldn't say that anyone was there. But the opponent, after running around for a bit, concludes that someone was there and runs away???????
How can they come to such a conclusion, especially since there are artifacts there, and I didn't go for them only because they were far from the main road or I was in a hurry to prepare for a breakthrough.

And regarding the fact that all of this is pointless – I basically agree; it has never affected the outcome. But I would like all players to be on equal footing, especially beginners. If this opportunity exists, even if it requires hundreds of bags of gold, why not? The only thing is that 100 bags of gold need to be avoided in some other way.