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"Might vs. Magic"

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#122
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A fairly typical match in my opinion. Griffin Conservatories and Dragon Utopias are risky to take before week 3. Quick roads didn't help, neither did the external dwellings of Naga and Mages, nor the opponent's fresh growth, nor destroying 2 weeks' worth of growth. Red Orb can instantly negate everything. Cloak of Undead King or Pendant of Negativity against lightning also counters pretty well.

Checked the saves and tested that Kyrre could have taken down Solmyr on grass as early as Day 135. Cast Slow, take out the Nagas, then Mages with Unicorns, then the rest. Chain Lightning doesn't save him. And even attacking the Castle, there were good chances. Solmyr never got Logistics, which once again confirmed the theory
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