Valdemar85 (blue, Castle, Caitlin, Orrin) def wariator (red, Barb, Gurni) 226
Roads are slow. No choice for main hero (only mages)
Week 1: 1,2,4,6 in the citadel, secondary "Fortress". Played one not very successful fight, as a result lost half the archers and pikemen.
Week 2: Finally take the main hero. Scouted 3 Griffin Conservatories (two at 3, and the third far away), not daring to take them yet; too few archers, and the game will be drawn out anyway - GO 20 gray bears (and there will be more later!), and the detour is very long - through the swamps. Take a dwarf cottage and a naga bank.
Week 3: Take 2 Griffin Conservatories (with 3 angels each), naga bank, 2 medusa huts, 2 dwarf cottages, 2 minimal trees, necro secondary.
Week 4: The remaining Griffin Conservatory (with 1), ride to the opponent through the swamp.
Week 5: On the third day, rode to the red player's respawn. Took 2 Pandora's Boxes with weak neutrals (they were far away, gave 20 zealots, 20 royal griffins). First encounter - I attack a weak neutral with 1 unit.
Then follows the occupation of the enemy's castle (my economy is significantly better, so it makes sense), even though his army is smaller, his stats are 26-17-17-16, mine are 8-11-9-6. I get attacked; the enemy has a threefold advantage in troops, but the red player has "Implosion" with 1575 damage and 300+ mana. Due to my advantage in meat shields, the opponent has to retreat. This continues several times (for almost a whole week). Red attacks hoping to win (I was actually afraid that would happen after seeing Gurni's power), casts Implosion, but I manage to win each time. After losses, new meat is delivered to me from the "Fortress". In the end, the final battle - Gurni doesn't manage to escape, I kill him.
Thanks for the considerable dose of adrenaline. It was very interesting.
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