SpiriTT (red, Tower, Solmir, Solmir/Arlash) def Kash (blue, Rampart, Kir, Kir) 2sm4d(3), 126
He made a significant mistake and has no excuse.
Regarding Solmir specifically:
Artem managed to deal around 30 damage with a leveled-up unit at level 116 – it's quite powerful, but it's allowed by the rules. He came to me with a 6-0-6-7 build, with a lightning spell at 350 and his native troops. He skillfully broke the chain and successfully blocked the passage, but it didn't reach the final stage due to my mistake – I didn't position the chain correctly and exposed my troops. In general, he should have retreated to a tier 3 structure with a level 5 helmet and other useful items.
Thank you for the game.
0:1
Congratulations to the mage team on their first point, and to the fighter team for having me :)