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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#490
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Avern

I was playing with Wlk777, and I couldn't get Behemoths on the first day, even though I had enough money. I just needed to exchange one crystal, but I got confused at the market and sold the crystal instead. Wlk didn't give me an auto-win.
So, I said I was giving up.
The opponent replied: "I'll give you the win, keep playing!"
I think you're mistaken. I rarely refuse an auto-win, unless it's a tournament and the opponent has already given up, or if I've asked for too many unjustified auto-wins beforehand. More often, I persistently offer an auto-win, but it's not accepted. I would definitely grant an auto-win due to a trading error; it's essentially a non-game situation. Refusing an auto-win in non-game situations is shameful, in my opinion. Sorry for the off-topic. Now, regarding the report system without mandatory confirmation, I believe there's a rational point to it. First, it would significantly ease the workload of the ranking administrator (in each season, there are several dozen unconfirmed reports, almost all of which occur due to players' forgetfulness or inexperience; searching for and sorting them is unnecessary work). Second, silent players like Vigo, who simply ignore other people's reports, would have to write a rebuttal and argue their case instead of proudly remaining silent. So, there are definitely some advantages, in my opinion
Всем удачи ! И Морали !