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Mafia: general discussions.

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#391
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In a nutshell:
Based on "And Then There Were None" (A. Christie), one mafia group (about a fifth of the players), one maniac, the rest are townies. Complex clues like your last ones. To keep townies from getting bored, I want to split the night into three parts (beginning, middle, end) and the NK happens in a specific time slot. Let all townies have the ability to "take a walk" to the kitchen or, um... somewhere else, so they can avoid death and spice up the plot. I also want to draw a castle plan and describe the murders and various adventures according to it (starting number = room number, so everyone knows who lives where, more visual). And an atmosphere in the style of Agatha Christie. Something like that..
By the way, if anyone has suggestions for characters, I'll say thanks.
I seem to have the standard ones for now:
judge (2 votes), doc (heal), cop (statuses), husband-wife (equivalent to blood brothers), some kind of vagrant (bad status), and who knows, seems like all townies. Bandits - boss (good shot) and killers. No recruitment. Oh yes, I also want to split male and female roles for greater authenticity))

P.S. Yeah, I miss the first mafia game