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Discussion: Balance template, features, and tactics.

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#11
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I'll defend Flaks; Air units are about power and speed in the early game, and their average damage (2-8) of 5 is definitely comparable to Lizards and Archers. Plus, if you don't upgrade Air units, they'll get a bonus from the Attack skill.
And the Air attack holds up just as well as Lizards (thanks to better defense and health stats). It's just a shame that the growth rate is lower: 6 versus 9.

In terms of balance, the advantage will go to whoever reaches Tier 3 faster and can better raid the Hive.
And which castle is best at raiding Hives?