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Solmyr, Demeer, and Aislin are cheaters (and/or) kamikazes; do the rest have a right to exist?
Your suggestion is more interesting than what I wanted to propose. Of course, look at the balance; mages are already doing well. But on Jebus, for example, a warrior is always stronger.
I don't see the need for Solmyr restrictions; naturally, Necromancer with Gosh is a serious problem. The difficulty with Dimmer is that the weak Dungeon will be on the first week. There's a high probability of failing in the Dungeon. So, it's okay there.
Also, it doesn't necessarily have to be a Swiss-style tournament; it can be a round-robin. Those who are for limiting mages, let them show that it will really be difficult for their opponent.
And you can also reduce the rest time between matches to at least 115.
Added after 39 minutes
Although, in reality, it's all a bit off. It will be difficult to play against mages, but there will be chances. Imbalance is, for example, when, regardless of any herbal Castle, Solmyr or a Meteorite mage appears in the tavern on the first day. Here, if the opponent doesn't have a mega-strong army, there's a huge gap. Under these conditions, I can even play a mini-match; the color of the role doesn't matter.