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Favorites into Battle - 2

#359
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Kluka
Kluka (blue, Dungeon, Shakti, Shakti) def Medium_HP (red, Conflux, random = Aenain, Fiur) 2sm4d(3) 132

Each of us had a double build and a bolt of cash. + I had 3 external troglodyte dwellings, I barely found the money for the buyout and upgrade :)
On turn 132 Fiur hits GO and takes my capital (with the Stronghold). I take the Dragon Utopia-2 (Book of Air and Sentinel's Shield), Dimension Door to the capital and hit Fiur so fast that he didn't even have time to replenish his mana.
I played the finale terribly and stupidly, but 22 sprites, high defense skill, and my opponent's lack of mana turned out to outweigh my stupidity.

Thanks for the game!
We were indeed strapped for cash, I never built the griffins, the treasure zone was far away, GO was right next to home, I was afraid that Shakti would break through first, and there was a fair amount of meat at home that I couldn't buy out quickly, so before heading to the treasure zone I decided to pay a visit, especially since the scouts showed that Shakti probably couldn't reach home immediately. I spent the night in the dungeon with 12 mana, but Shakti was given Dimension Door in the Dragon Utopia, so I didn't have time to replenish. In the battle, I didn't take advantage of my opponent's mistake, I rushed to kill his angels, but I should have been blocking the storm elementals, maybe things would have turned out better.
Thanks for the game.

Added 17 hours 1 minute later
Medium_HP (red, Conflux, random - Ciele, Mephala) def numOne (blue, Stronghold, Crag Hack, Crag Hack), 2sm4(d)3, 122

The setup was almost ideal for a rush, only the roads were slow. On turn 112 I reached the fork leading to the mud terrain through the marksmen and into the basement, there were no other roads, i.e., GO was off-road. The scout on turn 111 had already revealed part of blue's spawn with a road leading towards the adjacent mud, with a hivelings dwelling and a pandora's box right on that road. My level 2 wasn't built, but I had an external air dwelling and an external fire dwelling, near the fork there was a stable and a Griffin Conservatory, which I checked on turn 113 - it was a double, deeper in the spawn there were three crypts. I decided to start on turn 121 from the Griffin Conservatory, going through the stable onto the mud. On turn 114 I picked up a necromancer secondary hero in the basement, on turn 115 there was a dwarf dwelling with 15 dwarves in the same place, I sent the army home to the crypts, they turned out to be 12k in total. Mephala, on her own turn, reaches the Griffin Conservatory on turn 117 and boosts with the birds. On turn 121 +2 angels with birds and berserkers, since the idiot with air elementals was still clearing chests near the crypts, we kicked one berserker due to morale. Through the marksmen onto the mud, a passage to the rocky terrain was visible. On turn 122 I brought up storm elementals and fire elementals, the hivelings dwelling was a tier 8 on the rocks, didn't reach the pandora's box. On his turn, Crag Hack takes the pandora's box (10k gold) and attacks. Crag Hack's total battle stats were one point higher due to the Sword +3, he had mass haste and tactics, 12 tier 7 birds, but not much else to strike with.
Thanks for the game.