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"The Art of Strategy," a section for reports.

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#35
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Leolopus (red, underworld, Jazebeth) won against Lutii (blue, underworld, Nimus) with a score of 331, starting with Alastor, in the city of Groll, on the second day in the city of Jazebeth. Overall, it was a tough game, considering there was no mentor on the map, and magic and chaos were not very helpful, but I had to choose the lesser of three evils. I decided on Jazebeth as my main hero. I played on this map generator for the first time, so there were some surprises, but overall, Jazebeth was developed with two archers, imps, and jumpers. With a tent, it wasn't a problem. I fought with almost no major losses. On level 20, I merged into the city, took astral, portal, and spells for dark and higher demons, and started leveling up with them. I made a mistake with the ogres; the ballista was banned up to level 23, and the saddest thing was that there was no vampirism anywhere. On one of the portals, I lost 4 higher demons to higher vampires, about 300 of them. I decided not to risk it anymore, teleported to the city, and went to break the Guardian Order. Luckily, I had a through-passage. I broke the Guardian Order, wandered around there, and checked out three spell shops. The vampirism problem continued. In the end, I realized I needed to go to my opponent and break their Guardian Order. There, 225 cave dwellers with spheres were waiting for me in 4 stacks of 56 each. They killed 50 demons, but I managed to raise them all with resurrection, thanks to buying the white book. In general, I broke the Guardian Order and rejoiced. My opponent's castle was right in front of me; the rest was just a matter of technique. My opponent didn't give up immediately; they returned with Nimus to their starting city and accepted my challenge in the field, but there, the odds were 3 to 1 in my favor. Thanks for the game, and good luck in the future!
"Шанс есть всегда, но не везде." ;)