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"The Art of Strategy," a section for reports.

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#23
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KillAndAction
:eek:

KillAndAction (Academy, Hafiz) def. Lok 1978 (Mountain, Ingvar) 2-3-6

I immediately found a resource zone, then the center, and a treasure (I only took the staff -20 to initiative). Our interests crossed there, I created some minor artifacts and moved through the Guardian Order to the opponent's zone.

Hafiz, level 29: 13-8-31-30
3 racial - mark - mirror
3 machines - machine gun - first aid kit
3 summons - fire warriors - lord of life
3 spell - secret knowledge
3 education - magical reward - graduate
3 logistics
I'll probably write a report. Ingvar and a dwarf came at the start. I took Ingvar, hoping for a quick acquisition of building development points. There was a level 3 Temple with a ring of rings near the castle. The question of magic was resolved by itself.
I was breaking through everything. But the lack of logistics affected the speed of acquiring skills. Plus, rings are rings, but dwarves don't have dark ritual, so I periodically ran to the wells. In the third week, I defeated 140 liches (with losses, one stack was half-covered by terrain, 52 of them, and by the time I reached them, 70 archers had left).
In general, I squeezed out everything I could, took a staff and the Forgotten One's amulet, plus an ice amulet from the shop. As a result, I didn't have enough for improvements of towns and battles.
The final game is uploaded, you can take a look. The only thing is that the opponent slightly lied about the acquired artifacts. But this wasn't the last game, we'll take it into account.
Thank you for the game.
Here's the final game:
http://www.mediafire.com/?sharekey=205a78aae65fd86dd2db6fb9a8902bda

Thanks for the game.