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Orcs – discussion about the race.

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#397
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TerMinator

Look, if before, on Absolute Wrath of Blood, the unit received 20% damage, now it's 35%, which is twice as much, so there you have it! Now all Orcs receive practically double the damage! And even the slightest mistake in the chain leads to the loss of the entire unit!
TerMinator

Zubr, what does damage have to do with it? Here, they are discussing rage and how much damage it absorbs, not the direct damage of Archangels! If you wanted to help, write on topic.

Think for yourself what Zubr meant, even if he went a little off-topic. And who prevents you from replacing the Archangel with a Cyclops – it's a trivial thing ;)
And now the essence: Let's imagine that a unit of Orcs should receive 100 damage on Absolute Wrath of Blood. 65% is absorbed. The damage to the Orcs is 35 units.
But it used to be only 20. But under the condition of having a sufficient number of rage points. Therefore, there is also a plus: more blood rage remains.
Regarding the reduction:
And it was right to reduce it! It was too overpowered. Patches are needed for this.