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Let's calculate this with numbers. Let's assume we don't have the amulet, and the damage absorption is 70% and 60% (in 3.0 and 3.1 respectively).
Example 1:
Damage 500, unit health 1000.
1100*350/1000=385
1200*300/1000=360 (- about 7%)
Example 2:
Damage 750, unit health 1000.
1100*525/1000= 577.5
1200*450/1000= 540 (- about 7%)
Example 3:
Damage 1000, unit health 1000.
1100*700/1000=770
1200*600/1000=720 (- the same 7%)
Results:
Damage absorption decreased by 17% (16.7 to be more precise). Fury is lost 7% slower.
Conclusion:
Fury is not lost faster in 3.1, but slower than in 3.0.