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Here is the formula for Rage point loss: Rage_Points_Lost = 1200 * Damage_Absorbed / Stack_Max_HP In our case: Number of Rage points lost = 1200 * Damage Absorbed / Unit Health of the stack. Example: With the basic ability, 50% of damage is absorbed. An orc stack is hit for 1000 damage, and the total health of all creatures in the stack is 1000. We get 1200 * 500 (50% of 1000) / 1000 = 600 Rage points lost.
In version 3.0 of the game, the formula was slightly different: Rage points lost = 1100 * Damage Absorbed / Unit Health of the stack. They also changed the percentage of damage absorbed. 3.1 - 3.0
50 - 50 55 - 60 60 - 70 65 - 80. Honestly, I don't see any changes here that would significantly affect the Rage point drain.
You are mistaken, and in reality, the difference is significant. Absorbing 65 damage or 80, and the multiplier has also changed; this hundred is a considerable value, and all together, it creates an imbalance!