Personally, I think the Miner is very similar to Gosha. Both, thanks to their starting stacks, can quickly amass angels in geometric progression during the first week and simply overwhelm with brute force; it doesn't require much strategy. Which other factions can boast this? The claim that the Miner, with its tactics, should fear archers is nonsense. Those who have played it extensively understand this. Comparing it, for example, to Kirra, who often arrives even without elves, is not very reasonable. Without the Miner's meat grinder, the dungeon will no longer be as overpowered, and playing with and against it will become truly interesting. Currently, it feels like this: if you're playing against it, you pray that the opponent doesn't get lucky with resources and a quick advance; if you're playing as it, it's the opposite – every resource node you see is roughly a +10% increase to your chances of winning. Of course, I'm simplifying, but I hope the logic is clear. :)
I suggest you take the initiative and post a corresponding poll with two options:
-ban the Miner;
-leave it as is.
According to my predictions, a maximum of 5 people will vote for the first option, while more than 20 will vote for the second – either way:smile02: ;).
Added 5 minutes later
I'm playing with my favorite dungeon faction. If I can't find clusters of gems or 20+ ore in the first week (which is a more common situation than finding a steady stream of resources), what does the dungeon look like in the second week without the Miner?
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: