Skip to content

Fortress vs. Necropolis

User Avatar
#31
Auto-translated
Avenger
It’s not a problem at all, because here it’s not about quantity, but about quality.
I completely agree! It just doesn’t work very often with agile units. You still need a normal amount of them.
Avenger
I think it’s always profitable to build Minotaurs in the first week.
Since I play on Hero difficulty, there is often a severe shortage of resources, so I mainly build sulfur production.
Avenger
I often use leadership to get retribution, not empathy (retribution significantly increases the base damage, and the strength of the chains depends on it, that is, we also take attack, luck... everything to increase the base damage, we pump up the attack.)
The thing is, if you take attack, you don’t get wizardry, and you lose turns of the hero. Here, priorities come into play: 25% damage or constant hero turns.)

Added 10 minutes later
And in general, I really liked the constant turns of the units!)

Statistics

Welcome our newest member: artem

Users Online 1 users 1531 guests