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Which artifacts are best to equip a hero with?

#70
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"By the way, I noticed an interesting thing – (I don't know, maybe it's a developer error?): if, for example, you have a Tactics hero with Leadership in your army, and another hero (it doesn't matter which one), and the Tactics hero increases morale and luck, say, by 2, while the second hero has an artifact in their slot that boosts morale or luck – in the properties, it usually increases these stats for the entire army."

Artifacts that affect the entire army only work for the hero who is most developed in that skill. For example, if you have a Tactics hero with 30% defense, and you give another hero in your army a shield that provides 50% defense, the higher value (50%) will take effect, and nothing will be added together. I didn't pay attention to this before, but now I try not to combine Logistics and Tactics, as it wastes a valuable slot for a ring that provides +20% defense, which is then used for gloves that increase speed.
My favorite artifact... probably the cloak that provides protection from 3 enemy attacks... it's a great item, especially if your hero is an Order mage with Hypnosis)."
Also, a sword with a vampiric attack... it's great for a melee hero. The same goes for the flaming arrow for a ranged hero. And also an artifact that causes general bad luck, and also... and also...."