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Orc tactics against Dwarves.

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In my opinion, there is absolutely no balance in Heroes 5! In Heroes 3, you could confidently choose any Castle, and the outcome depended solely on the player's skill; whoever was better would win! But in Heroes 5, it's complete nonsense! The Elves, for example, can easily level up their special abilities without any difficulty (Logistics, Light, and Luck are all useful) + they have Elven Luck! That's 225% damage, plus Nemesis, which adds up to 450 damage with a single shot or attack! Isn't that cheating? The Elves can wipe out any stack with a single shot, and no amount of Berserk will help! Plus, they all have high Initiative and Speed! Humans, with their 250 cavalry, which can be trained and given Vampirism, are also overpowered! The Necropolis, which, if played intelligently, can gather such legions, is, in my opinion, an unbeatable race on XL maps! The Magic faction looks pretty good with its Mini-Artifacts! But what the other races should do is a question that history doesn't answer! And the Dark Knight has nothing to do on large maps at all! Magic can be cast quite well, but the growth is small, and there is no defense; everything falls apart easily. So, I'd rather not talk about balance. Avenger

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KITOBOI
Yes! The Dwarves are a complete mess! The main problem is their incredible resilience, and Runes are what make them so powerful! The Orcs have insane damage, but it's still not enough! What annoys me the most is the Rune of Resurrection! My opponent does everything quite simply: he takes Ingvar and focuses on armor and resilience, and only then on magic, and let me tell you, that works very well! They just stand there and take it! I attack them, but they still stand there, those thick-skinned bastards! :((( (I got a little carried away))

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