Of course, it was earlier! The 6th installment is being developed with purely commercial goals in mind, and there, no matter which way you look at it, deadlines are looming. They set a task: they need to meet a certain date, for example, and that's it. Those who didn't have time to refine something are ordered to quickly patch it up so that it doesn't stand out too much, to patch it, to gloss over it... In short, to distract attention, to confuse with a beautiful cover, with phrases like "a mega-super-duper continuation in the best traditions...", which is essentially cheap but supposedly bright 3D (the main thing is to have more special effects a la "Warcraft") and voila - another masterpiece of game development is ready.
But with NotA, you can feel that it is being developed with genuine love. In general, the guys don't owe anyone anything. Therefore, criticizing such a project for taking a long time is, let's say, absurd.:smile48:
It's strange, why aren't they rushing Disciples 3, they've already postponed the game so many times?