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Favorites into Battle - 2

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#234
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vbn (blue, Conflux, random=Luna, Neela) def Alone (red, Necropolis, Tamika, Galthran) 2SM4d(3) 2-2-4

Red's orb decided the outcome of the game and allowed a win after a complete collapse.

Thanks for the game.

Galthran was the second hero with 2 stacks. On the fourth day he took a dungeon, where a Griffin Conservatory was spotted behind up to 99 Evil Eyes -with an artifact, and a Hive. By the end of the week he took a Barbarian town, built horses and a Citadel in the capital. At the start of the second week he took an angel and broke through into the treasure zone, where at the entrance there was a Tome of Air behind serious guards - up to 19 gr Phoenixes. It's too early to go at them, and further progress is blocked because of them. Then it's unclear what he did, Gosh went into the dungeon without a log to take angels and double mana. As a result, by the second complete failure - he didn't take the dragon external dwelling, and generally had no big achievements - only Tamika got necromancy XP with horses and cleared the native respawn. At the start of the third week he killed 80 Evil Eyes and took 2 angels, from the overview he saw Nella riding to the GO. He fled into the treasure zone - it was practically empty - he had to split up and go for the Tome of Air. All this without a log, very slowly. In the middle of the third week he took the Tome of Air - a Tome of Earth a little further. Life is getting better - but the parameters are simply ridiculous - something like no more than 7 each, and the capital has already fallen and there is no money at all. In the Barbarian town there are Roc nests, but there's nothing to recruit with, the blue scout hero with magic was taken from him. Reconnaissance reveals a Sword +5 all in the far corner of the treasure zone on rocks, can only be taken by the main hero, but blue is approaching the last town, the threat of losing the last town forces a portal to the dungeon, I wait for the start of the week and double mana. On the fifth week with Flight he went to the last untouched treasure zone, there he finally found gloves of movement. He also took 3 Hives, and at the exit from the treasure zone onto snow - the opponent's secondary hero - he took boots. With speed and top artifacts, Galthran began flying across the map. He grabbed an enemy castle, from there it's 1 turn to the coveted sword. He took it and stood at the speed spot in the dungeon. On the next turn he saw an army standing by the scout hero - he caught up with him and killed everyone... Here I thought the opponent had no chances left, but I miscalculated. The Capitol built on the second week and the only Dragon Utopia on the map, taken by blue, allowed the recruitment of everyone in my Necropolis. The Sphere of Inhibition was a complete surprise, I had great hopes for magic. Well, and the defense parameters with the specialty did their job.

Thanks for the game.