Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Creating a random map generator for Heroes of Might and Magic II.
Practice has shown the viability of the following system.
There are several so-called "templates" - general outlines of maps, water and mountain areas, etc. Then, some generation principles are added - for example, fairy dwellings only appear in neutral areas or near a fairy (i.e., not near a Necropolis). And then there are, for example, 3 templates for Haven, 5 for Academy, 7 for Fortress, and 7 for Stronghold. All resulting maps of the same template will be similar, but will also differ.