Skip to content

Creating a random map generator for Heroes of Might and Magic II.

User Avatar
#22
Auto-translated
Practice has shown the viability of the following system. There are several so-called "templates" - general outlines of maps, water and mountain areas, etc. Then, some generation principles are added - for example, fairy dwellings only appear in neutral areas or near a fairy (i.e., not near a Necropolis). And then there are, for example, 3 templates for Haven, 5 for Academy, 7 for Fortress, and 7 for Stronghold. All resulting maps of the same template will be similar, but will also differ.

Орден Фениксахаризматический :) лидер