OUTLAW(red,Inferno,Pir,Pir) def Lider1(blue,Swamp,Tazar,Tazar), 2sm4d(3),2-1-2
Good start with fast roads, secondary town is painted Conf, 2 pit external dwellings and 1 pit dwelling, the Dragon Utopia and an ifrit external dwelling are spotted in the back of the respawn.
Also nearby the capital there are 2 pandoras, consa. Through the second secondary town, a fast bypass ГО to the opponent is visible. Pir level 7, 4 scouts.
At home - pits with ifrits in the Stronghold. At the start of the second day I paint the second Conf, break into the capital, buy a book, upgrade ifrits.
I clear both pandoras(10+10k exp), Pir becomes level 14, then consa(3) and I prepare to rush through the secondary town. Gained speed before the block, but kept some maneuvers in reserve...
On 126 I burst into the swamp respawn and hit Tazar's horse stack)), a couple of steps short of reaching the castle through him (otherwise I would have flown into the blue capital with ease). Taz also has 1-4 angels, a flock of gr.wyverns, a bunch of gr.lizards, dragonflies and basilisks.
Mana is only 1 hit, attacking is risky, turn back, kill opponent's scout on the way. On his turn Taz attacks after several rounds trading troops, Pir pays off.
I buy back at home, Tazar-the-beast runs in pursuit(stable+exp.log). Seeing a castle in my capital, he also changed his mind about attacking.
Day 131 arrives - pits from the external dwelling are brought in, I buy growth. On his turn Tazar runs home.
Further our ГГ split up into their treasure zones. In my treasure zone I immediately hit the Dragon Utopia, further on the passage is guarded by a horde of gr.monks....not enough meat, turn back. By the end of the week I finally cleared the ifrit external dwelling, could have placed devils, but messed up with chains and still haven't found 10 mercury.
On the 4th I return to the treasure zone, clear the Dragon Utopia(2)-got chocolate-AirK,+3 all,+1all, then break gr.monks for a pandora which gave the whole 4th level. Break into capital to replenish mana, from there to home Dragon Utopia(3)-got 2 shields(+5 and +12),+6 all, admiral's hat)).
On 146 Tazik rushes my capital with a decent army. I give up the capital, replenish mana in the secondary town, plan to guerrilla fight in treasure zones. On 212 managed to jump into the capital and buy all growth except ifrits, which the opponent bought. And here I'm simply short by 1 move for ТП to the secondary town(((.
Preparing for assault, build +2 magic power during siege in the city. On his turn the swamp brotherhood piles on:
Tazar(level 19) 16-16-14-7 -4 hydras, 47 wyvern-monarchs, 23 gr.string, 72 gr.lizards, 20 crusaders, 82 gnolls, several basilisks.
Pir(level 19) 15-30-20-15 -14 sultan-ifrits, 18 gr.pits, 8 demons, 13 dogs, 58 butterflies, 22 magogs, 15 storms.
Thanks to exp.ballistics - I have the right of first move, Taz has a +2 speed bonus. For several rounds I soften up the wyvern strike stack, preparing an Armageddon. Then 2 Armageddons in a row and the swamp brotherhood is gone, only 6 ifrits remained.
Thanks for an interesting game!!!!
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