Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I made a map.
Heroes version: The Shadow of Death.
Size: L
Type: story-driven, for single-player.
I would like to hear your opinions about it. The map has already been tested by several people and was deemed playable. But it is quite possible that there are still some bugs and balance issues, so I am waiting for criticism.
In short, about the scenario.
The map was created with an emphasis on making it interesting to explore, and I also tried to add a plot (not a serious one), so there will be many events, dialogues, quests, and other RPG elements. The editor does not always allow you to structure the plot as a linear one, and I did not want to restrict freedom with a large number of question towers, so some plot tasks are given in text form, that is, you can either complete them or ignore them, but in the second case, I cannot guarantee that you will enjoy the story.
I will immediately warn you that people unfamiliar with the Canenghem universe will not understand many things. I tried to explain some things to those who are familiar with it from Heroes 3, but it is still not possible everywhere. Well, if you still have the discs with the cherished M&M symbol and the numbers 6-8 on the shelf next to Heroes, then the map was made for you.
FINAL VERSION (for now) 1.3.2.