Comrades! We shouldn't relax. Revival requires effort! Does anyone have any ideas or drafts? I had an idea. Let's break down the General storyline into several parts:
1 - the backstory of the Erathian events.
2 - the path to Armageddon and the events immediately after it.
3 - life on Axoth and the search for roots.
4 - the return to Enroth.
5 - the backstory to the fifth game.
What are your suggestions?
Not a bad idea.
2 MasterPainKiller: I suggest making the fourth campaign - for the Elementals. Plot. After Armageddon, the elements were able to break free from their imprisonment. But in order to gain complete freedom, they must collect five spheres - four elemental spheres and the sphere of antimagic. This is what they should focus on. If there is a desire to make this campaign, I will elaborate in more detail.
Yes, I am very much in favor of making a campaign for the elements. I can come up with a plot myself, but if there is already something, please elaborate in more detail.