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#864
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Hello everyone, a slightly unclear situation arose in a recent game. Or rather, it's just something I haven't encountered before...

When besieging a castle, even with archers positioned on expert tactics directly in front of the castle gates, they still have a penalty to their shooting and shoot with reduced damage...
When a ballista destroys part of the wall, and an archer is standing right in that part, and there's a unit opposite him, do the shots become without a penalty, with full damage?
When all the walls are destroyed, and the units are within range of the archers for a direct shot, is there no penalty, or is there some special feature?


Rom, it's all logical, if there's no breach in the walls, then even at a direct range, but with an undamaged wall, the archers will have 1/2 damage.

If an archer shoots through a breach in the wall, then it's 100% damage.
С истиной где-то рядом...





Лето 2010.