Victory due to speed - Kyrre with all the traveling ammunition and regular visits to stables.
And the start was rough. Respawn in the center, without hideouts, beehives, or cans, with only 7 elves I dream of guys with spears... up the road a barbarian secondary, down something on the grass, but behind a blocker of horses, I think I found a way around, but upon approaching the conflux town I turn back - right next to it a group of flies guard a pillar and an artifact for +4 magic. Returned home for a shield +5 - a loooot of gr centaurs died, then I put the blocker of horses in, and after the flies there were 4 horses, 4 puppets, and about 20 grand elves left.... Clearing to take the barbarian secondary and Kyrre with pathfinding finds 2 movement dwellings and another scout hero dwelling not far away - life improves. Had to shell out 7k gold for Earth magic, but it was worth it - in the Dragon Utopia they gave the spell book for it, on 147 capture of the enemy capital and then capitulation - Thant never came out of the Dragon Utopia.
Thanks for the game.
Зима 2011-12.