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Questions about the Heroes 4 map editor.

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#128
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So, there's one large zone on the surface with a lot of teleporters. And in the dungeon, there are small clusters of all types of castles?

But then it would result in a very large cluster of castles if the zones where they are located only serve as a way to implement the idea of random generation...
I'm understanding the essence of the method less and less...

But from what I understand (maybe I'm wrong), it doesn't seem to be very suitable because the point is to start in a random zone (in a random location) with a castle of the chosen race.
There can be many such zones, and not all of them have castles.


Барон
"Vampires"

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