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Cover the map with castles (using the subway system so as not to spoil the appearance of the upper map), and place a teleport near each one, as Monsieur Shnurov would say. The types of castles are fixed. At the top is the starting zone, where the teleports randomly explode when the map is initialized. Let's say 6 castles – that's one respawn point, another 6 – another respawn point, and so on, until there is enough space on the map.