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Regarding the entire recording... I experimented with different formats and image quality, and ultimately settled on the XVid codec with 50% quality – it provides an acceptable picture with a relatively small file size (those who downloaded the videos could see this for themselves). Yesterday, I recorded a full game "from the start" as a test, playing alone and finishing in 4 minutes – a kind of blitz (there's no time to think about actions during the opponent's turn). So, a one-and-a-half-hour "silent" video, even in this quality, takes up 500MB... If you record a real game with voice commentary, even a pause during the opponent's turn won't save the video from becoming too large (and after starting the game, it's simply necessary to record even during the opponent's turn, because a lot of information comes at that moment, conclusions are drawn, and plans are made). Roughly, a full game with commentary will result in a file size of at least 2 GB, and that can only be transferred via DC or split into several archives, which significantly reduces the chance of it being downloaded.