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#158
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Volodymyr
Volodymyr(Rampart, Dungeon) def Van(Castle, Dungeon), SoD

Took the water off, armor +2 speed. Dragons, unicorns, cats, mines, logs, 59 pegasuses.

Opponent has: archers, dragons, unicorns, griffins, cats, mines, and 25 cruisers. Berserker with a sphere and armor.

I set up using a basic tactic, sending archers through the ballista. Berserker in my dark dwellings, unicorns and mines. Archers against pegasuses, my dark dwellings against unicorns, his dark dwellings also against unicorns, with a follow-up attack on my units. Then I try to avoid the berserker in the next round, not focusing too much on one stack.

In the second round, I create dark dwellings in response to his mines. Archers resurrect unicorns, and we continue fighting.

In the third round, thirst is cast, and I heal. I forget that the retaliation from the archers hasn't been removed, so I attack them with mines, even though I have 7 pegasuses, which I used to destroy a tent. It's not very effective, and I miss.

Fourth round, the opponent heals the dark dwellings, and I create them again. I attack the mines with dragons through a box.
I'm without unicorns, pegasuses, half of the mines, and cats, with about 10 dragons left. The opponent has: 9 dark dwellings (blind), 61 griffins, 6 cats, 30 mines, 4 unicorns, and 4 archers (I think).

5th round. The dragons heal again, this time without an intercept, and I cast a bolt on the dark dwellings. There's no one left to blind.

In the next round, I attack with 8 cats, destroying half of the griffins, and with logs with haste, I pin them down.

7th round. The opponent has 7 dark dwellings, 32 logs pinning them down, 11 mines, and 9 griffins in the center. I have 1 dark dwelling on the left, a ballista, a tent, and 9 mines next to the logs. I'm wondering what to cast. Maybe a bolt and a dark dwelling, but I could get blinded by the logs. Maybe bless? Or blind the dragons so the logs move sooner. Suddenly, a message appears: you win!

The opponent surrendered because I was thinking for too long, and he lost interest in the game. He refused to play a second game, suggesting I post 2 wins.

Thanks for the battle! It was very intense, and I still don't know who would have won.

P.S. The game with the cherk took 2 hours.
It happened that the opponent spent about 20 minutes setting up and 10 minutes thinking about each move. I agree that everyone has the right to do this, but after 1.5 hours of such a game, I started doing my current tasks in real life, completely losing interest in the game and no longer following the opponent's moves. According to my data, the unfinished game lasted about 3 hours, and I'm not ready to spend that much time on a game in TC3. If there are any smart people, come up with a timer, like in fast chess. And for those of you who calculate damage, keep your calculators handy:D. Thanks for the games:D

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