The atmosphere is definitely there, and that's good. Kudos to the GM for that. :smile53:
The player activity is also good. It's definitely necessary to have breaks between Mafia rounds. :smile03:
The clues are a failure. Sorry, Magnus, but the clues are completely unrealistic. I could write a long list of all the flaws, but I think it's better not to. In short: the main problem is that it's almost impossible to distinguish real clues about the murderer from a pile of non-clues. And considering that the clues are not of the first order, you can take any newspaper and find second or third-order clues about ALL the players. Moreover, all these clues will be quite logical. :smile51:
And in general, one flaw in the log really surprised me: a dancer visited the artist, which means his Neutral Day was blocked, but the painting still appeared... O_o
Zubr: There's no need to compare the Mafia rounds; the low activity in the fifth Mafia round was not the GM's fault, but the players'. It was simply necessary to insert a break between the Mafia rounds. :smile17:
Andrey: Welcome back. Sign up as a participant, and then during the breaks, you can publicly insult someone... or if you end up in the Mafia, you can kill them at night... ;)
