AliaSmehova (blue, Tower, Rissa) def Voland (red, Castle, Crag). 122. 2sm4d3
I had beaten this opponent 10+ games before, didn't write reports, was too lazy, but a couple of weeks ago I was told that with Crag I'd get wrecked without a doubt if I played Tower. I said I'd write the report then, if I won!..
So, 111 I see 2 gremlin dwellings+6 Genies+Grindan+2 Griffin Conservatories.
112. I break into the Conservatories. 1+2. Grindan runs to the secondary town.
113. Grindan runs towards the secondary Castle, scout heroes scatter around the respawn.
114. Grindan takes the Castle, sees that Voland has 2 Castles!!! I realize I shouldn't drag out the game, Grindan splits back home, refills mana, a scout hero with 18 Centaurs is bought from the Castle, they clear 2 treasure chests, and a chain is set up towards the road to the GO, where there's a Gargoyle dwelling that was almost finished after many crypt fights etc. got finished!..
115. The Gargoyle dwelling is taken, 3 crypts, papa stands in the Conservatory.
116. Papa takes the Conservatory. Since the earth magic is only basic, because I took Tactics on 113, I lose 5 Golems there, almost all Gargoyles. I run to the Dwarf dwelling, 8 hexes up the respawn. I enter - Trong, I think, I'll take 20 without question, 30 probably too, since I need to upgrade Nagas by 121 and take a 2nd tier. Turns out to be 30, due to a poorly executed fight and 3 Moral blows in the 2nd round, from 108 Gremlins only 60 remain, the Angel ends the fight with 2 HP left:). But papa's earth magic was leveled to expert.
117. I collect the rest of the respawn with scouts on Angel and Gremlins. Rissa finds a passage to the neighbor. Grindan enters the Conservatory, a chain is set up towards Voland. At home, Nagas are in the Citadel.
121. Papa takes the Conservatory without losses. The chain runs to Rissa, Rissa breaks through 30 Storms, I deliberately fought a long time to make the opponent think there was only 1 Angel, then I take a Crypt. Rissa gets Log and already Advanced Offense! Just in case on 122, if I'm not attacked, the whole army will be passed to Rissa and the Wyvern tree will be taken behind a pack of Scorpicores. I deliberately leave the Angels in a single stack, as a bait, because it's certainly hard to believe that a Mage with Advanced Offense on 3 Angels would be waiting there so early :D.
I end the turn, Crag attacks me with some junk of 3 Cavaliers, 10 Swordsmen, 13 Marksmen, and 7+7+7+1 Pikemen. The trap worked! :D The opponent surrenders... Thanks for the game
on 121 with week 1 troops I captured 3 Castles with a scout hero, Crag bought
week 2 troops and approached the Wyvern tree with them for the Manticores to unite the troops on the second day and take the tree, but the opponent's scout hero on Angels was there, and I had no choice but to attack him with the week 2 troops
Thanks for the game
Added after 5 minutes
AliaSmehova (blue, Tower, Kyrre) def Voland (red, Stronghold, Crag). 132. 2sm4d3
This time I was already promised that there would definitely be no shame. Basically, I barely managed to escape, because the draw gave the opponent an awesome layout, although I wasn't left out either :rolleyes:
111. I scatter scouts in different directions. I see a passage to the Castle, as the edge of the Archer dwelling is visible. The respawn is completely blocked by mountains, at least the stone mine was open. I have Ciele, with her I kill 15 Crushers on the grass, luckily I got a Hero with Balista. The Archer dwelling is cleared.
112. 1 scout runs deeper into the grass respawn. Ciele breaks a passage into the snow back home below along the road, to let the scout in there, since a treasure chest and a wood mine are visible in that direction too. I run further to the Castle, there the swamp lady with the tent is bought out, running to break a passage from the Castle to the left, where there are 2 treasure chests and KYRRE!!! who runs to open the Observatory. There a Swordsman dwelling is discovered. Ain, who was running towards the GO, sees that there is a bugged passage nearby to a secondary Tower past the GO. The opponent hasn't run there yet, though he has a pack of Basilisks guarding. I think, probably slightly higher up there's a block...
113. I open the Observatory in the snow, below the castle, where I sent the scout. I reveal the Conservatory above the Castle. Kyrre runs to 2 crypts.
114. Finally, 9 Shooters and 4 Swordsmen are brought. Mama takes the Crypts, Ranged Combat is advanced. I set up 2 chains, to break through the snow towards the bypass behind the Tower back to the road, after clearing the chests and resources, and to the remaining chests on the grass with the army with Marksmen.
115. Mama runs towards the GO. The chains work) I decide not to build a Citadel at home, otherwise I won't be able to buy all the troops on 121-2.
116. Mama buys a spell book, refills mana.
117. I clear the remaining money, scouts stand by for 1000 gold and near dwellings. Mama stands before the Trong of Sprites. The snow army is ready to run through the leg guards.
121. I run with Marksmen and Golems to the Tower, place an Observatory. I see the edge of a Conservatory on the Barbarian, which I should probably reach, and also 2 Treasure Zones around in the swamps, in the nearest one to the Castle I see a Conservatory! I completely refuse Armorer, and level Ranged Combat to Expert, I have Bless in the spell book!!
122. from 3 Marketplaces a bunch of resources are traded, 17 Swordsmen are upgraded. So, heading towards the Conservatory are: 130 Gremlins, 36 Marksmen, 17 Crushers, 8 Mages, and single Gargoyles. I don't buy the Nagas yet. I reach the Conservatory, there are 30-40. I decide not to fight. I run towards the underground... A mage runs after Mama.
123. The scout reaches almost to Voland's castle, there's Crag with a pack of upgraded Ogres. Since I see the dwelling, I understand there should be 19 of them, because the Citadel is built. Mama returns the army towards the Conservatory on the grass. It's singles. GO is Nagas, I position myself to either break open or attack, if Crag runs in my direction!..
124. I decide not to attack Crag, who did run towards the Conservatory, and before taking it, he stood next to 9 Cavaliers to pick up 1 Torso and a Ring of Life. I decided not to finish it so quickly, although I was confident in victory, especially after picking up the Torso and Ring, since I already had 1 Ring!.. decided to micro a bit... Mama ultimately takes the Conservatory and stands on 1 Angel, having already broken a passage into the Treasure Zone.
125. Crag took the Conservatory on 3 Angels almost without losses, ran towards the Tavern. I take the 2nd tier Conservatory, run on Gnoll towards the Hive for Liches.
126. Crag, for some reason not reaching the Tower, maybe he thought it was too far, returns towards the underground, doesn't let his scout hero into the Tower either, while I kill 2 of his heroes with my scout. Mama takes the Hive and runs towards the intermediate zone of the Upper Tavern, to run into the upper Treasure Zone, there's a Library there, and the opponent has an exit into it too!..
127. I almost reach the Library, having first broken through the Horde of Ogres, on which I level Water Magic to Expert. I have all 3 expert spells of the 1st guild in the spell book! Crag passes his army somewhere and disbands...
131. I get 2 hometown heroes. The chain was set, I bring 100 Gremlins. There are now 190+. I kill without losses!!! 16 Dreads, I get basic Pathfinding! after the Library I run towards the Ring of Speed upwards to the exit into Voland's 3rd castle zone. After ending the turn, Crag comes out from there, but apparently doesn't manage to attack me, he stays on the other side of the underground exit.
132. I bring 3 Mages, 15 Gremlins, 2 Nagas, take the Ring of Speed and attack Crag:
Kyrre 7-9-5-19. 3 Angels, 6 Naga Queens, 8 Wyverns, 16 Crushers, 11 Mages, 36 Marksmen, 198 Gremlins.
Crag 12-5-6-36. 3 Angels, 7 Thunderbirds, 30 Ogre Magi, 35 Hell Hounds, 52+1 Hobgoblins, 21 Orcs.
Crag has expert Tactics, he deploys, I don't know if he has Mass Haste yet... For now, I hide Mass Bless, I wait with Angels. Well, naturally Mass Haste!.. After the attack by everything except 52 Hobgoblins which were on wait, I have 144 Gremlins left, because there was a lightning from the Birds, Crushers, 2 Angels, 11 Mages, 6 Nagas, and 8 Wyverns. Well, I cast Mass Bless. I kill the Birds, Angels, and then I think, it's over, GG, but no, I'm mistaken about speed, and instead of just blocking with Gremlins behind Angels, I hit the Dogs for some reason, and I was attacking after a wait, so the Dogs move first in the 2nd round, Slow is cast on the Angels, I think, I've lost the fight, although there is still much left to play, because at home there are still Marksmen, Pikemen, and Crushers!.. But I am forgiven, and for some reason the Ogres hit the Nagas instead of the Gremlins, although even if they had hit the Gremlins, there would have been about 60 left and they would have still shot them down + 6 Nagas would have remained, not 2, and they are good guys too :rolleyes: Anyway, I ran away with the Nagas, there was a tent there... And then I blocked the Gremlins again - GG
In this game, what prevented a win was Crag's lack of Logistics
Thanks for the game