Wlk777 (red, Castle, Valeska, Valeska) def. Avern (blue, Rampart, Kirill, Kirill) 2smd4(3) 123
I got lucky again. When I was already out of resources, I got a great distribution – stables in front of the castle, archery ranges built, and gold lying around everywhere, just waiting to be collected. I quickly figured out the location of the Guardian of the Grail on the wilderness path, as I opened 3 paths on turn 112 – 2 to the swamp and 1 to the grassland. Of course, I went to the grassland – and hurray, a secondary settlement on turn 114. There are just enough days for horses in the secondary settlement, which is great. By the way, I also took 3 crypts, one of which contained a necklace with +1 to speed. I spent the rest of the week on economic activities – earning money and building. In the capital, I ended up with horses and griffins in the citadel, and horses in the fortress in the secondary settlement. It's a bit tough with money at the beginning of the second week, but I bought out most of the resources, took a consul (it's a pity it was a mini, but I had enough troops for a max one), and also a mini Naga bank. I aimed for another resource, and right next to it was the entrance to the Treasury, but Kirill emerged through an adjacent secondary settlement. We played the final in fast-forward mode, and despite the lack of mana (although I already had the spellbook), I won without any losses. Thanks for the game.