Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I would be very grateful if you could create a duel map of the smallest possible size, so that it would take about 5-6 days to reach the opponent's castle from your own. And so that the passage to the opponent's territory is guarded by not very strong monsters.
There can be a moderate amount of resources and chests. The strength of neutral monsters should be weak to moderate. Something similar to the "Peninsula" map, but without a dungeon and water.
Thank you in advance!