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I would be very grateful if you could create a duel map of the smallest possible size, so that it would take about 5-6 days to reach the opponent's castle from your own. And so that the passage to the opponent's territory is guarded by not very strong monsters.
There can be a moderate amount of resources and chests. The strength of neutral monsters should be weak to moderate. Something similar to the "Peninsula" map, but without a dungeon and water.
Thank you in advance!