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- Units in Heroes 3

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#107
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Objection noted, and now I'll explain my opinion a bit:
1) First, 50 Imps (I won't even mention their speed and ability to attack and retreat).
2) Air Elementals are the strongest of the 2nd-level creatures: 25 hit points and damage, attack, and defense stats comparable to those of 3rd-level creatures!!!
3) Then there's the well-known story with 4 Phoenixes per week (it's just unrealistic! Speed 21 (if my memory serves me right), 200 hit points, and (attack 19 and defense) – a bit weak, but there are 4 of them!!! (a very strong argument).
4) EVERYONE agrees that THIS fact is "cheesy" (unfair) in this city: 4 creatures, starting with the 4th-level (Fire Elementals) and ending with Phoenixes, are IMMUNE TO FIRE MAGIC!!!!!!!!!!!! Let's remember Armageddon! With a developed Sorcery skill, we get an effect like an atomic bomb explosion (I apologize for this inappropriate comparison)... Phoenixes always go first (even Azure Dragons won't stop them, except for fear, of course:rolleyes:), then Armageddon, and we get an invincible army (I'm not afraid to use this strong word).

YES, Elementals are vulnerable to many spells (but when your Hero is level 20 and has skills exceeding 30, you probably won't use Ice Bolt or Meteor Shower. You'll spend your precious magic on Haste or Bless)...

.... Objections are welcome