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General rules for online games.

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#40
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No one is preventing you from fighting, but with really weak neutrals, it saves time during your turn. In practice, even 8 minutes might not be enough, and if you had to fight every battle... In short, there are battles that are simply not interesting to fight.

I haven't seen any miracles, except for significant losses during auto-battles.

Regarding joining neutrals - imagine if, on week 3, 50 Dancers or 80 Harpooners join your side. With large armies, the chance becomes quite real, but your opponent simply didn't get lucky, or it wasn't a week for their native armies - what's the point of joining Gnomes when your opponent is also a Gnome and has a real chance to join even more?

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