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A program for determining luck/morality in Heroes 3!

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#671
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AlexSpl
To update buildings and the army composition, you need to double-click on the city name and the hero's name in the list, respectively. Sometimes the AI simply doesn't build anything. It is not necessary to close the window.

No, that's clear, I just assumed that this information could be displayed in real-time. So you wouldn't have to constantly click twice. That is, you load a save, take a turn, check if the AI has built magic (for example), or not. If not, you load the save again, and so on. But you can also manage perfectly well without it.
AlexSpl

Well, I confused the Peasants with the Goblins. Probably, everything is fine with the AI as well. I'll check, just in case.

Well, I've already added this to the notes with the program description in the reference manual. :D

I found a small bug: if you find all the heroes in the first column in the hero list window, and then sort by name, when viewing the heroes' primary characteristics (skill tree), there is a discrepancy. For example, for a Knight, the skill tree might be displayed as 0, 0, 3, 2, and for a Sorceress, 1, 2, 1, 1.
But if you don't sort by name, everything is fine!

I've added the updated version of the program to the reference manual, + I've completely rewritten the FAQ for it. If you have any comments or suggestions, I would be very grateful. ;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13: