LM Oracle 3 FE
[HoMM I]
1. A full-fledged Diplomacy Oracle has been added;
2. Hero names in taverns are now displayed in the list in italics (in square brackets, highlighted in color).
Today, your program helped me so much with the tournament that instead of the usual “half a day” spent scouting the map and making a rough pass, it took only 1 hour! That’s a real time-saver!:smile03:
Regarding Diplomacy – dreams come true! I couldn’t resist testing it (even though I’ve had a temperature for 3 days now).
I think that if I had these Diplomacy features and the ability to see heroes in taverns for the AI today morning, it would have cut the time by another 3 times!:smile24:
Honestly, I have no words! Thank you so much, AlexSPl. I really hope that now you will join the tournament players of the first game for real!;)
Really, now no player can do without this product, if they don’t want to waste their time, plus it’s just a great find for the tournament organizer! You can monitor loyalty without leaving the “cashier’s desk”! I’ll go and make my colleague Sub-Zero happy.:smile01:
Note:
The AI joins neutral creatures according to its own rules. It can even join stronger neutral creatures!
I decided not to bother with campfires, resource piles, etc.
During testing, I found that the buildings built by the AI are not updated in real time. Even closing and reopening the tree view (+) doesn’t help.
To display them correctly, you need to close and then reopen the window with the castle you want to view. It’s not very convenient, is it possible to make this happen in real time?
With great respect, VDV_forever