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- Units in Heroes 3

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#97
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Regardless, considering the abilities, we won't be able to derive an accurate formula. The problem lies precisely in them (the abilities). How are you going to assess the strength of each ability of any unit? By eye, based on approximate ideas? That wouldn't be correct!
And if you want to test the strength of units in their internal battles, that's also not correct, because many units won't be able to use their abilities: a Pit Lord won't summon demons, a Fiend and a Ghost won't be able to drain mana from another hero... Should I continue the list? Or am I missing something, and you have a different system? I sincerely hope so...
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