I laughed for a long time...
Turns out, it's actually like this:
It's amazing that NWC didn't think to add an element to the interface that shows the order in which creatures will take their turns. Because this immediately changes the player's approach, allowing them to plan multi-turn combinations almost like in chess.
This is about the ATB scale. It turns out that it helps with planning, otherwise, it was hard to figure out...
The closer the release, the sadder it gets...