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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#447
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Dirty_Player
We discussed this topic many pages ago (or it was in the rules). In general, "red rush" is a debatable concept. For example, if I attack a weak enemy with a unit that has a growth bonus, and I lose, does that mean I lost? I don't think the weak enemy cares.
And a "red rush" on a mine is just silly. But it would be funny if there was a guard in the mine, and they were attacked with a unit on level 121, for example.
It's all a joke, but... :D However, the question is serious. Red has its advantages, and blue has its own, and we need to clarify whether it would be legal for red, with a new growth bonus, to capture an empty castle (there may be disagreements about whether a castle with one unit is considered empty, etc.). So, I'm listening to opinions; I'll refrain from making definitive statements for now. ;)
Всем удачи ! И Морали !