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Which level 1 monster do you like the most in Heroes of Might and Magic V?

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I will also categorize them by strength and attractiveness. Strength: 1. Assassins - ranged attacker with 14 HP, high defense (compared to archers - 10 HP), poison affects multiple creatures (280 assassins can take down any level 7 creature). 2. Warriors - very high defense, decent attack, and a good amount of HP. 3. Imps - they steal mana! It's satisfying to leave any hero without mana. They attack decently, especially for Agrael. The downside is their low defense and HP. 4. Dryads - unfortunately, "Summon Swarm of Wasps" is weak, but in melee combat, they are comparable to some level 2 creatures. Low HP and defense, and by the time they reach the enemy, they are only in 4th place. 5. Elder Goblins - in the final mission of the original game, these creatures are extremely useful. When you need to break down a wall, they repair the catapult! They shoot well, but have low defense. Rogue Goblins - extremely useful, but only during a castle siege. They can break a tower, preventing it from firing. Everything else is similar to Elder Goblins. 6. Peasants - they bring in little money. But in battle, they often help. Who would win, 500 peasants or 500 skeleton archers (no comment)? 7. Skeleton Archers - after the "necromancy" change, there aren't very many of them. All their weaknesses become apparent: "but their fragile skeleton cannot withstand a serious blow." 8. Goblins - they flee, they betray :smile18:. Attractiveness: 1. Dryads. 2. Goblins. 3. Peasants. 4. Warriors. 5. Assassins. 6. Imps. 7. Goblins. 8. Skeletons.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"